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Augmented Reality in eLearning and Performance Support

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Augmented Reality is poised to transform eLearning and performance support systems. Augmented reality can be delivered today through mobile devices or smartphones such as Android and Apple iOS devices that most people today have at their disposal. The technology to create, deliver and manage Augmented Reality content is becoming very common and advancing forward every few months. 

What Will You Learn?

  • What is Augmented Reality? 
  • Why will Augmented Reality transform learning and performance support? 
  • How can Augmented Reality be used practically in eLearning and EPSS? 
  • Who can benefit from Augmented Reality in learning? 
  • Why and when not to use Augmented Reality? 
Augmented Reality in eLearning

Who’s Speaking

Harvey is a veteran in the eLearning space and has been speaking, writing, and designing learning solutions for over twenty-five years.

He is a pioneer in the fields of eLearning, Mobile Learning, Social Learning, Performance Support, Knowledge Management, and Artificial Intelligence in Learning. Harvey has worked with thousands of learning organizations around the globe and designed learning systems and tools to serve the vision of creating, managing, and delivering the right learning to the right person at the right time. Prior to Instancy, Harvey served as Chief Learning Technology Officer for Centra Software, following the merger of Centra Software and the company he co-founded, MindLever. Harvey also served as an advisor to eLearning standards organizations such as ADL and IMS more.

Harvey Singh

CEO of Instancy.com